Published September 17, 2026 · Added September 21, 2026

Ocarina of Time PC port team confirms years of AI use after 'vibecoded slop' backlash

Zack Zwiezen reports that Harbour Masters, the team behind the Ship of Harkinian Ocarina of Time PC port and other reverse-engineered Nintendo ports, confirmed that members have used AI tools such as Claude and Copilot for years after a PC Gaming Wiki post accused it of filling its ports and its libultraship runtime with AI-generated code and assets. Developers rejected the claim that the ports are 'vibe-coded' and said every change is reviewed by experienced humans, but one could not say which release first contained LLM content, and fans in the project's Discord reacted angrily to the undisclosed use.

Zack Zwiezen reports that Harbour Masters, the team behind the Ship of Harkinian Ocarina of Time PC port and other reverse-engineered Nintendo ports, confirmed that members have used AI tools such as Claude and Copilot for years after a PC Gaming Wiki post accused it of filling its ports and its libultraship runtime with AI-generated code and assets. Developers rejected the claim that the ports are ‘vibe-coded’ and said every change is reviewed by experienced humans, but one could not say which release first contained LLM content, and fans in the project’s Discord reacted angrily to the undisclosed use.

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Source: Kotaku